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Bios
May 15, 2011 16:36:00 GMT -5
Post by outerlimits on May 15, 2011 16:36:00 GMT -5
No prob
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Bios
May 16, 2011 1:43:27 GMT -5
Post by Dynamax on May 16, 2011 1:43:27 GMT -5
Done with a name change retcon for a character.
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Bios
May 23, 2011 16:57:12 GMT -5
Post by Dynamax on May 23, 2011 16:57:12 GMT -5
Name: Prof. Daniel Walsh Age: 52 Moral stance: Evil Appearance: Human - Current Form - History: Dan Walsh is an expert in biogenetics, fact that you could tell just by looking at him. His now horrible looking appearance serves as a sign of his incredible talents and greater power. He was one of the Founders of the Organization and is his Master's best friend. He created such creatures as D and High Breed while working for an ultimate goal set by Arthur. Powers: Dan can alter his own Genetic code at will. He has injected himself with multiple strains of animal DNA and can take on the properties of any he wishes, though his base form is that of a twisted looking reptilian wolf hybrid. He can also alter his own bone structure (OOC: Think Kimimaro though less insane and not as overpowered...no bone forests) to create armor, weapons and more. This also grants him a resistance to disease, toxins, drug and even some regenerative ability (though not as strong as Id's) Paraphenilia: He doesn't carry much except for sample gathering needles. Weaknesses: He cannot absorb the DNA of Ascended animals or humans. He tried on a clone of himself, clone popped like a balloon. -------------------------- Name: High Breed Age: 1 year 2 months Moral stance: Evil Appearance: History: An experiment made by Walsh, High Breed is meant to serve as his assistant and bodyguard. More animal than man High Breed is something of an idiot, more capable of subduing rowdy test subjects than passing Walsh a scalpel. He sees D as a threat. Powers: He is 1/4 human (Walsh's DNA), Rat, Utahraptor (old project, had some leftover DNA from it) and Hedgehog. While Breed lacks Walsh's power it somehow gained a hardened physiology, though not quite as on par as Ego Gabe. It's bones however are unbreakable, making it's claws and fangs deadly. Breed can fire off his spines like arrows and use it's tail like a whip. He can also create duplicates of himself, though he can only do this by regurgitating fleshy pods that grow into High Breed Clones. Paraphenilia: None Weaknesses: Absolute stupidity is his weakness. The clones are dumber and weaker than him. ------------------------ Name: A-Prime/ Alexander St. Germain Age: Newly made (physically 21) Moral stance: Chaotic neutral Appearance: History: The cloned son of Arthur St. Germain who was killed during a hostage situation involving a traitor, Alex was brought into creation on orders by Daniel Walsh. Newly born and adjusting to his new age, Alex is quickly becoming a major player withing the Midnighters. Powers: Primary power is the power of magnetism. He can use this to manipulate metal, fly and more. Subject's secondary power is an immunity to psychics and mental control. Paraphenilia: None Weaknesses: If an object does not possess enough magnetic elements to allow him control he can be harmed. Too much strain in using his powers can harm him. He is still a novice and lacks proper skill and control over his powers.
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Bios
May 23, 2011 16:59:01 GMT -5
Post by outerlimits on May 23, 2011 16:59:01 GMT -5
You double posted Dyna. Just thought you should know
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Bios
May 23, 2011 17:01:13 GMT -5
Post by Dynamax on May 23, 2011 17:01:13 GMT -5
Thanks. Blasted fusyy wireless mouse.
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Bios
May 23, 2011 17:01:49 GMT -5
Post by outerlimits on May 23, 2011 17:01:49 GMT -5
No prob.
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Bios
Jun 2, 2011 19:34:18 GMT -5
Post by Dynamax on Jun 2, 2011 19:34:18 GMT -5
Name: Carter Samson Age: 56 (appears to be 14 most of the time physically) Moral Stance: Evil Appearance: Base Form - Form 1 - Form 2 - Form 3 - ? History: One of the Founders of the Midnight Organization, however one might be surprised by that given his appearance. He is in fact the Second in Command and one of their most powerful, rivaled only by Arthur. He poses as a son of the Twilight Foundation's VP (Of which technically he is as well), however the false VP is nothing but a puppet controled by his subordinate, the one who currently controls Ford's brother. Powers: Carter has the power to evolve himself into a stronger battle form. In order to control himself, appear human and suppress his power his body converts to the age he is most often seen as. As he ages and evolves into his mature state his appearance grows less human looking. But his power grows with each change. He gains immense strength, durability, and agility (His base for is about 20% of his maximum might). His power also has slowed his physical aging by 70%, making his true physical age much younger than it should be. His secondary power is the ability to generate combustive force out of nothing. He can cause the air to explode even and can fly via jet propulsion by literally creating an explosion beneath him. He is immune to his own power. Paraphernalia: Nothing Weaknesses: He is not invulnerable to shrapnel and other things his explosions create. His evolved body cannot be maintained forever and he must power down in time. He is also unaccustomed to pain and freaks out when hurt. ------------------------ Name: Jean Rosseau Age: 34 Appearance: History: A frenchman whose powers caught Carter's eye. Due to his skill and might Jean was named Carter's bodyguard and has served him faithfully. He has a problem with The Adept's group and sees them as a problem, especially after the loss of Paris...and his parents. Powers: Jean can absorb energy from impacts and turn it into strength. The more he absorbs the stronger he gets. This makes acts like punches, bullets and weapons useless on him. He knows Savate and Sambo styles of fighting. Paraphernalia: None Weaknesses: If he does not use his power in time he will begin to feel pain, the time frame depends on how much he absorbs. -------------- Name: Unknown (Referred to as The Immortal Giant) Age: Unknown Appearance: Berserk state: History: A giant 8' 2" Man whose identity is unknown even tot he most skilled spies within the Organization. He was a member and sole survivor of the original rebellion over 30 years ago. He has struck here and there, trying to destroy the organization at every turn with swift brutality. Yet the man is an unknown still. Powers: The subject has something of a Berserker lust to him. In battle he comes off as savage and strong, having pounded through solid brick walls and steel doors to get to his targets. His other power is that he simply cannot die. While he can be killed temporarily his body eventually mends and he rises once again. If one cell of him were to survive he'd reconstruct himself in time. Paraphernalia: A single military issue combat knife. Weaknesses: He would have to be destroyed utterly to die permanently. Subject can be thwarted if killed in a destructive way, allowing his targets to retreat.
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Bios
Jun 8, 2011 13:31:06 GMT -5
Post by Dynamax on Jun 8, 2011 13:31:06 GMT -5
Name: Damien Kudrow Age: 16 Moral stance: Neutral Appearance: Bio: An escapee from the Midnighters, Damien was once just like so many kids that came under their wing, raised to serve their masters. However a mission saw Damien's best friend left to die due to their mission commander making a call. Damien escaped two years ago, killing 13 people on the way out. He has showed up here and there, seemingly protecting someone he's grown close to. Powers: Damien can temporarily phase out of this dimension, though visually he is still present. This gives him a ghost like presence and prevents him from being hurt from anything short of a mental attack. He is also a trained close range fighter, using a combination of Capoeria and Wing Chun. Paraphernalia: Concealed blades in his sleeves and boots and a scythe on his back. Weaknesses: He can only use his power for a minute tops with short intervals needed for recharging. As stated he can be affected by psychic powers in his other state, however to a lesser degree than on rooted in this dimension. ------------------- Name: Agent Six (Real Name Classified) Age: Late 20's Appearance: Moral stance: Good Bio: A government agent of an undisclosed organization. Agent Six is currently tracking the Saint Killer alongside her partner, agent Seven. Not much is known about her, and she likes it that way. Powers: Size Shifting, Agent Six can increased her size at will, to grow or shrink as she wills it. Her strength is comparable to her size, stronger when she is larger. Hwoever when she is msall she is harder to hit. Paraphernalia: Her clothes and tools are made to react to her power, changing size as she does. She carries a Beretta with a laser sight. Weaknesses: Too much size changing at one time can cause vertigo and even make her pass out. ------------------------ Name: Agent Seven (Real Name Classified) Age: Early 20's Appearance: History: See Agent Six's, not much is going to be told for now. She'd have to kill you. Powers: She has the power to manipulate ones memories, mostly this is used to make no one remember them by erasing all traces of their presence from ones mind. She also has the power of Mendacity Detection, basically she can perceive lies. Paraphernalia: She carries throwing knives, of which she has great skill with. Weaknesses: She cannot detect what the lie is, just that someone is not telling the truth. She needs time to properly alter ones memories otherwise she risks damaging the subject.
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Bios
Jun 22, 2011 21:35:46 GMT -5
Post by Dynamax on Jun 22, 2011 21:35:46 GMT -5
Name: Sid Lincoln Age: 29 Moral stance: Neutral Appearance: (Standard Midnighter Guard uniform) Unmasked: Bio: One of the many Guards of the Midnighters, Sid is a low level Ascendant who has been in the employ of the Midnighers since he was 18. He has a loving wife, two daughters and a son, all Ascendents like him. He works under Geoff Patterson and gets along with him well, though he is slightly annoyed that someone his junior in age outranks him. Powers: He can sense movement within a 20 foot radius, which means no one can evade him by normal means. Paraphernalia: Possesses a 9 mm Beretta, a combat knife, and a semi Automatic shotgun. Sometimes has various grenades depending on the mission. Weaknesses: Teleporters, dimension warpers and super speeders can move either too fast or too sudden for him to react to. Also just because he knows something is coming, doesn't mean he can get out of the way fast enough. He also has an irrational fear of cats. ------------- Name: Geoff Patterson Age: 26 Moral stance: Neutral Appearance: His uniform is the same as Sid's but has two extra arms. Face: Bio: A former soldier in a secret US squad for Ascendants, Geoff was left to die as his squad was used in a suicide mission. Saved by the midnighters he was brought back to health and employed as a Guard. He is now one of the major heads of security, though his biggest problem is often his underling Sid, whose ass he has to save quite often. Geoff is single. Powers: Geoff has four arms, which are super strong, allowing him to lift several tons. Paraphenelia: Geoff often chooses his weapons selectively due to the fact that he can lift and use more than most. Though he carries four knives constantly. Weaknesses: He can't operate in public well with the extra limbs. Also Sid.
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Bios
Jun 22, 2011 23:27:58 GMT -5
Post by Dynamax on Jun 22, 2011 23:27:58 GMT -5
Added Arthur's picture and updated Alex's bio and picture.
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Bios
Jun 25, 2011 18:21:12 GMT -5
Post by Dynamax on Jun 25, 2011 18:21:12 GMT -5
Name: Darrius Freeman Age: 20 Moral stance: Lawful Evil Appearance: Normal - Uniform - History: Darrius is the leader of a team of a four man team of Midnighters called 'The Huntsmen'. They're often called in to do jobs that most cannot complete on their own. Raised as orphans, these four are the best of the best. Darrius himself is incredibly intelligent and cunning, with unwavering loyalty to the cause. Powers: Darrius' can change into a black, shadowy state. In this state he grows more powerful the darker the area around him is. He can also become intangible at will, giving him the ability to pass through matter. Paraphernalia: Darrius uses no weapons. Weaknesses: Light can cancel out his strength enhancements. ------------ Name: Cyrus Fowler Age: 28 Moral stance: Chaotic Evil Appearance: Normal - Uniform - History: The wild card of the Huntsmen, Cyrus was field agent that proved himself worthy of joining due to his success rate. He doesn't get along with the others and prefers to act separately. Powers: Cyrus has enhanced strength, enough to throw an armored car with ease. Cyrus' primary power is mobile invulnerability, allowing him to gain forward momentum quickly and plow through whatever gets in his way unharmed due to a field generated as he runs. Paraphernalia: None. Weaknesses: When charging changing direction is not easily done and can be avoided if the target is fast/aware enough. ---------------- Name: Ryan Burns Age: 22 Moral stance: Evil Appearance: Normal - Uniform - History: Ryan is the second in command of the Huntsman. He is in truth the illegitimate half brother of Takashi, the product of an affair. He and his brother do not get along and avoid each other when necessary. Powers: Ryan can levitate at will, allowing him the power of unassisted flight. His second power is the ability to cchannel his own life energy into blasts of energy. These blasts can be strong enough to destroy cars. Paraphernalia: none Weaknesses: Overuse of his energies can leave him weakened or even kill him. ---------------- Name: Guy Ferguson Age: 18 Moral stance: Neutral Appearance: Normal - Uniform - History: The youngest and weakest of the Huntsman, Guy is eager to prove himself to his comrades. He gets along well with Darrius and Ryan but Cyrus sees him as a pest. He has hopes of getting a girlfriend one day. He's afraid of Norman but won't openly admit it. Powers: Guy is a hydrokintetic, able to control and generate water at will. He can even go so far as to turn into water and reform elsewhere. Paraphernalia: none. Weaknesses: Electricity can hurt him badly. Fire can of course nullify his water and ice can freeze his powers or him in liquid form.
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Bios
Jun 25, 2011 18:51:39 GMT -5
Post by Dynamax on Jun 25, 2011 18:51:39 GMT -5
Name: Madame Zero (Real Name Classified) Age: late 20's Moral stance: Lawful Good Appearance: History: The head of the mysterious organization that Agent Six and Seven are from, Madame Zero is a stern taskmistress and sometimes heartless to her subordinates in appearances but is fiercely loyal and would die and kill for them. All that is known for now is that she is the half sister to Lady One, is ranked Birgadier in the British Royal Marines and likes a stiff shot of brandy when she wakes up. Powers: She has enhanced marksmanship, her aim is flawless and is feared by all who know her. She prefers to use semi and fully automatic weapons as it proves to be a challenge to her. Her skills with a knife is equally deadly, able to strike key points on a human body and kill quickly. Paraphernalia: She carries two FN-Five-Seven Semi Automatic pistols, a FN P90 personal defense weapon and a Gerber Mark II knife. Weaknesses: She is as vulnerable as any human. ------------ Name: Lady One (Real Name: Classified) Age: Early 20's Moral stance: Good Appearance: History: Madame Zero's younger half sister, second in command and closest friend, Lady One is often the face that most operatives see, handing out orders and meeting with those they need to, she is often stuck with the legwork her sister refuses to do. Not that Lady One minds but it can be tiring. She also handles recruitment. She was a Group Captain in Britians Royal Air Force. Powers: She has the power of Light Manipulation, able to use her powers to blind foes or fire lasers from her fingers. Paraphernalia: She carries with her a riding crop she uses with surprising skill and effectiveness, though she has gone on record as not being a dominatrix. No past boyfriend could be reached for comments. Weaknesses: She needs to be exposed to sunlight to absorb it's photonic energy. Longtime lack of exposure could leave her powerless.
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Bios
Jun 25, 2011 23:40:52 GMT -5
Post by Dynamax on Jun 25, 2011 23:40:52 GMT -5
Name: Ashley Wilson Age: Moral stance: Evil Appearance: History: Ashley is the subordinate of Carter's currently psoing as one of Clark's partners. Ashley's real appearance and even gender is unknown. It is how Ashley likes it. Powers: Ashley's primary power is the ability to trick people with mental illusions. They are so powerful that they can even fool a psychic as powerful as Gabe. Ashley can pose as anyone or anything, and can cloak his/her appearance at will. Ashley's second power is his/her most useful. He/she can track down humans who have recessive Ascendant genes and awaken them. Often Ashley is called back to base when they have cases of such people. Paraphernalia: Ashley doesn't show what he/she has. Secrets and all. Weaknesses: Ashley hates having his/her illusions broken and freaks out when it happens. Also he/she gets upset when his/her targets are messed with.
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Bios
Jun 26, 2011 1:00:32 GMT -5
Post by Dynamax on Jun 26, 2011 1:00:32 GMT -5
Name: Simon Age: 55 Moral stance: Evil Appearance: (He would be the kitty) History: One of the first discovered Ascendant animals, Simon was captured and studied by a Government organization that began to study Ascendants. It was there that he met Arthur St. Germain, the two came up with a plan to escape and destroyed the facility that held them. Simon has been a constant partner of St. Germain, joining his group as one of the Founders. He is the Head of human resources, which serves to find, train and raise young Ascendants as well as help those that cannot control themselves. he also heads up a team of those whose powers he helped bring under control. They are referred to as the Irregulars, a mockery of how others saw them. Powers: Simon can freeze time at will, though his powers cannot affect those he is touching. A side effect of his power is that he cannot age. He has genius level intellect and can talk. He's also a skilled accountant, knows 8 languages, and is currently studying philosophy. Paraphernalia: None, he's a kitty cat. Weaknesses: He hates dogs, and is a sucker for catnip. Oh and he's a cat... ----------------------- Name: Lina Age: 14 Moral stance: Chaotic neutral Appearance: (Not the kitty) History: Lina was a girl raised by the Organization, her powers made her more animal than child, a trait that Simon had observed and why he took an interest in her. Simon trained Lina, giving her the current level of humanity that she has now. She now serves as Simon's protector. Powers: She is something of a beast, her mind full of raw animal instinct. She also possesses enhanced senses, claws and fang. She is quite nimble and is able to run on all fours and climb like a monkey. Paraphernalia: Nothing Weaknesses: Enhanced senses can be affected by overloading. When scared she slips into a primal state. ----------------------- Name: Dana Reese Age: 26 Moral stance: Evil Appearance: History: A woman raised by the organization, her powers left her physically unstable. It took years of training to stabilize herself. She grew to despise being picked on and grew to become somewhat sadistic and lash out at them. She acts as Simon's enforcer. Powers: Her entire physiology is malleable, as if it was made out of wet clay. She can stretch, morph her limbs into weapons and is hard to hurt physically. Paraphernalia: None Weaknesses: Non physical attacks have effect on her. ----------------------- Name: Zheng Ron Age: 34 Moral stance: Evil Appearance: History: Zheng Yuan's brother whose powers were so dangerous that at a young age their father put him in the Organization's care. Raised in isolation, Ron honed his power and learned how to master it. He now serves as the leader of the Irregulars, working as Simon's weapon. Powers: Zheng Ron can drain others of their life force, taking their strength into his own. The more he absorbs, the stronger he gets. What is worse his victims often feel sick after he touches them. Long term drain can kill his victims quite easily. Paraphernalia: None Weaknesses: He needs to maintain a level of drained life energy or his power turns on himself. This will be it for characters from me for now. That is until things require the addition of more.
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Bios
Jul 4, 2011 2:24:15 GMT -5
Post by Dynamax on Jul 4, 2011 2:24:15 GMT -5
Found a better pick for Carter's picture.
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