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Races
Jan 16, 2012 19:26:04 GMT -5
Post by Inkshade on Jan 16, 2012 19:26:04 GMT -5
yeah, so might as well right? I know I made one, so did CP, and I think Ice was going to. so...yeah! You should know what to put into somehing like this.
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name: Aegis
country of origin: Genagis
features: Their height range is the same as humans. They are most easily identified by their eyes, which have bllack instead of white, and irises that are always light, but can be any color. another distinctive trait is their ears which are long and pointed. they usually have a fair complexion, but can tan if in the sun a lot. They don't tend to get a lot of facial hair, but those that do can usually only grow a gotee. they are known to age very well.
skills: The Aegis are known for having excellent stamina, and talent with magic.
other: Very few Aegis live outside of Genagis, the reason being since they are the natives of this country and the ones who rule it, they are discriminated against in many other countries, because of their history. Those that do live outside their homeland, tend to live in seclusion.
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Races
Jan 17, 2012 0:59:30 GMT -5
Post by shadow wolf on Jan 17, 2012 0:59:30 GMT -5
Race: Shades
county of origin: the shire
features: look humanly but are deffinatly not. there eyes are usally red or yellow, few cases of pure blue eyes but only in royalty. another trait is that they only have black hair, there is no cases of any other hair color.
skills: very skilled in dark magic, and also skilled in combat with weapons and there ability to fight.
the shades can be found almost anywhere that they can fight they live for battle and all strive to die a warriors death. ______________________________
Name: raton
Country of origin: Anweir
Features: they are a race that look like human butlers but in reality are all just soul eating demons, soul saving angels, or grim reapers. they all have humans that tell them what to do as well as never leave there humans side. the demons have red eyes, angels have blue, and reapers have gray. Demons have black hair, angels blonde, reapers have any unusal coler hair.
Demon world: Basically a hell, its the perfect spot for demons to live and prosper. there is no order other than if your strong you the leader of there kind. demons usally only live till they are around 2000. Demons gain power off of there humans lust or will to live.
Angels world: a heaven like place that is rule by a king who is well respected by all in his world. angels live till around 2000 but sacrafice themselves for the greater good around the age of 1200. angels gain powers do to there humans will to help others.
The Reapers Realm: A place run like a court. if you are good at your job at 110 you become a reaper in training. reapers dont always get human master like angels or demons normally do but if they do they gain more powers based on there humans spirit soul weather it is good or bad.
skills: Demons: they have a true form that they can only use if otherised by their partner. skilled in hand to hand and weapon combat but are only good at dark magic. Angels: stong magically and also strong with wepons but no good in hand to hand, also can realses there form at any point they wish. Reapers: no true form but are skilled all around in combat and magic.
other: if they go into battle so does their master and if their master is lost they can not continue to fight,
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Races
Jan 17, 2012 7:17:51 GMT -5
Post by CrystalPrison on Jan 17, 2012 7:17:51 GMT -5
name: Mivare
country of origin: Faron (I'll make a mini bio....eventually....today's a long day.)
features: Their height range is the same as humans and they look exactly like normal humans, excluding the scars most bare from wartime. They can have any normal shade of skin tone, eye color or hair color, and their main difference from humans is their energy consumption and the way their body temperature is regulated by how much they've fed lately.
skills: Mivare are known for their extraordinary toughness and ability to cover from seemingly fatal wounds. They are also faster than humans. They feed on the energy of other species in order to keep their own bodies working properly.
other: Very few Mivare live on Odyssia, and fewer still are completely stable after their time being used as weapons.
--------------- name: Silvertongues
country of origin: Darhvar
features: Their height range is the same as humans. They are most easily identified by their eyes, because their color (for the most part) determines what kind of speech they have. Otherwise, they look completely human, and are essentially human, being no faster or stronger than them without effort.
skills: Silvertongues have the ability to communicate with animals, seemingly inanimate objects the elements and magic itself, depending on the kind of speech they have. People Speakers are unique in that when they use their speech, it's more than just words, it's a kind of persuasion and compulsion that's hard to deny.
other: Very few silvertongues are skilled in fighting, because their brand of magic is unique and not always best suited for it. The nation as a whole is best known for it's relatively neutral stance during the war.
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Races
Jan 18, 2012 3:23:02 GMT -5
Post by outerlimits on Jan 18, 2012 3:23:02 GMT -5
Name: Zeuterrians
Country of Origin: Terrazeuter
Features: Zeuterrians are a unique race in that they have 4 different forms depending on their stage in life.
Larval Phase- In this stage a Zeuterrian is newly born. They are small creatures akin more to millipedes, having numerous leg-like appendages. They mainly crawl around and eat, increasing in size rapidly over the course of a couple months. After reaching a size that varies from Zeuterrian to Zeuterrian, they stop eating and release a crystalline substance that hardens over their body many times over, creating a chrysalis-like shell that protects their body as the body morphs into its next phase of life.
Whelp Phase- After a short period of time, a Larval Zeuterrian emerges from it's shell as a completely different looking creature. Standing upright on two legs, Whelps have brawny upper bodies held up by shorter, stubbier legs. Their appearance is mostly canine in appearance, aside from a distinct exoskeleton shell that stretches from the top of their heads down their spine. They have 3 fingers ending in jagged claws, although they have no actual teeth. Instead Whelps swallow bits of food they cut up with their claws or other instruments, much like they do in their larval form. Zeuterrians remain as Whelps for a period of time ranging from a couple more months to a few years depending on the Whelp's success in hunting for food and overcoming obstacles. Unique to Zeuterrians is that in this stage Whelps only grow a little from actual food consumption. Most of their growth occurs after accomplishing feats that prove to be a challenge to them. After such an accomplishment they experience a brief period of accelerated growth. Once reaching an approximate weight of 150 pounds, Whelps go to a secluded location or a safe haven and enter another period of chrysalis, moving onto their next stage of life.
Asura Phase(Male)/Shiva Phase(Female)- Here the forms diverge depending on the sex of the Zeuterrian. Males become large, broad creatures with 6 arms, human-like in appearance except for their exoskeleton armor on their shoulders and forearms, 3-toed feet, larger bodies, bronze-colored skin, and duo-colored iris eyes, the iris's themselves arranged eerily in the shape of a yin-yang symbol. Females gain no extra arms and are on average 6 inches shorter than males. They are dubbed Shiva because their bodies are more of a whitish blue when compared to their males counterparts. Other body features are the same as Asuras, but with obvious feminine qualities. In particular, Shiva have a unique hidden third eye on their foreheads that is hidden under a layer of exoskeleton. It is able to see that which the other eyes cannot and rumored to be able to peer into the very depths of ones soul (Though most Zeuterrians laugh at that rumour). All three eyes exibit the same Yin-yang symbol double iris as the males, although the third eye often has different colors compared to the other two. This phase lasts for a majority of a Zeuterrian's life. During this time Zeuterrians are able to mate and give birth to Larval phase Zeuterrians which hatch from eggs laid by Shiva. Most often end their lives, but some Zeuterrians enter a final phase that is rare among them. When this is about to occur, they often travel to some remote location or a meaningful one and meditate, becoming chrysalis for one last time.
Aether Phase- Zeuterrians in this phase are truly revered as the wisest of their kind. Here they take on a form that looks practically like a normal human. Two arms, two legs, five fingers and toes, Asura and Shiva even losing height to reach average human height. However, there are key differences. Aether Zeuterrians always have Sapphire colored skin that feels smooth, yet hard to the touch. Their eyes retain the yin-yang effect, but the color is always Topaz and Ruby. Their hair is often a natural Emerald color, although sometimes it is as white as Diamond and other times it is as black as Obsidian. What seperates Aether Zeuterrians from others of their kind is their distinct telepathic and psionic abilities and the lack of an ability to sexually reproduce. To reach such a form requires an Asura or a Shiva to train to the point where their bodies reach a maximum in strength. It is not just a point of physical strength, but mental strength in their chosen profession or career of life. To that end there is an Aether for every possible path a Zeuterrian could take in life. Just one. And that one is revered as the pinnacle of skill a Zeuterrian could ever hope to reach. Aether live lifespans lasting anywhere from an extra 50 years after achieving this phase to even longer, depending on the chosen path in life the Zeuterrian took to reach this phase. For the record, the longest recorded living Aether was 500 years old since it she had chosen in life a path of cooking and made the most perfect of food.
Skills: Zeuterrians vary in what they can do throughout their life cycle. Larvae can do basically nothing but eat, although they do have a defensive corrosive acid they can use to hunt prey or defend themselves. Whelps are rather quick for their size and often work together to take down larger groups. Asura revel in strength and skill, taking down opponents with their own might and mastery. Shiva are more lithe and cunning, using their third eye to see the mysteries of their opponent. Aether are masters of their chosen field. Be that field combat, Aether Zeuterrians are truly a force to be reckoned with, especially with their telepathic and psionic powers.
Other: Zeuterrians are an honorable race. They value one's determination and skill when it comes to relations. They care not who they associate with, only that whomever that person is can prove themselves to be worthy of respect in their chosen path of life.
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Races
Jan 21, 2012 13:47:01 GMT -5
Post by Inkshade on Jan 21, 2012 13:47:01 GMT -5
Sudden inspiration....hope you all like:
name: Ogi
description: The Ogi are a nomadic race, not originating from any one country. They are said to have migrated thousands of years ago, but the specific place is unknown. They form in tribes, that migrate across Odyssia in a seasonal pattern. They usually hunt and gather for food, but some tribes are known to stop into cities and buy food there. They are known widely for their beautiful jewelry and art, which they sell as they travel.
they have been neutral over the years, and are the people everyone seems to like, no matter what race you are. because they are peaceful, there is a sort of ‘no one messes with the Ogi’ mentality. Certain tribes however do favor certain countries, so they may represent them in the arena.
Ogi tribes are always named “Ogi-___” the blank usually being something short. ((For example, one tribe I’m going to have a character from is “Ogi-Gen’ka”))
appearance: No one but the Ogi and those who have married into an Ogi tribe, know what they look like truly. They are human in form, but their heads cannot be seen. They all wear masks, usually modeled after animals or spirits, and lots of fur and feathers. Many also wear bands of jewelry, women in particular enjoy things that jingle.
customs: The Ogi are very strict on their customs.
Though they are allowed to marry races outside their own, the spouse must become a member of the tribe to gain blessings. The Ogi firmly believe in the closeness of the tribe, and would rather kill themselves than abandon it. That being said they are very accepting people. There are a few tribes that do allow members to leave the tribe and live with their spouses people should they not be Ogi, however the next custom still applies strongly:
an Ogi will never remove their mask and show their face to anyone, even other members of the tribe, unless it is their spouse, or their child. This is another firm belief, as they feel this allows them to form a bond with their partner based only on personality, without judgment on appearance.
because of the above, Ogi always knock and ask permission to enter a room, so that they don’t see the face of another by accident.
a recent custom many Ogi tribes have taken is avoiding traveling through Genagis, because it’s just depressing there, and the people have little to eat without them passing through.
skills: Ogi are excellent hunters, and know the effects of a wide variety of plants. They know what can be eaten, used for medicine, poison etc. they are also known to be very good at jumping and other acrobatics.
magics: the Ogi are particularly skilled in things like divination and conversing with spirits. This is their natural magic. However, through their travels, many have adopted the magics of other civilizations and favor them over their own.
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Races
Jan 21, 2012 19:27:44 GMT -5
Post by shadow wolf on Jan 21, 2012 19:27:44 GMT -5
Name: Aconitums
country of origen: vulparia but has spread to diffrent areas
description: This special race looks human but to put it simply they are werewolves. now there are 2 diffrent types of werewolves the "Alpha" and the "Beta" both have mostly the same powers but the "Beta" is much weaker that the "Alpha" is. most of the time when there is one there's a pack. if a "Beta" manages to defeat and kill the "Alpha" he or she becomes "Alpha". there is only 4 alphas left in the race.
Customs: depending on if you are born into it or if you are bitten into a pack, your customs will very with the pack. such as hunting terms, human killing or not and how you fight with others.
Skills: Alpha: alpha have all of their senses maxed and are enhanced strong and enhanced speed. They are also the only ones who can bit someone and see if they survive the transformation, can also give links, they also have the power of mentalFuckery to really screw with someone who is linked to them, messing with there mind.
Beta: they have high senses but no where near what a alpha has. there transformation looks completely diffrent and they can only give links to people, not the bite.
magic: only few Aconitums have learned to use magic and all were alphas. they can learn elemental magic, nature magic.
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Races
Jan 22, 2012 9:11:15 GMT -5
Post by CrystalPrison on Jan 22, 2012 9:11:15 GMT -5
Hey Wolf-boy, what exactly are the differing customs in the pack? And I'm assuming you mean seduction, as subduction (is a word) but probably wouldn't mess with anyone's mind. Also, does this mind link think work both ways?
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Races
Jan 22, 2012 16:36:40 GMT -5
Post by shadow wolf on Jan 22, 2012 16:36:40 GMT -5
the customs are hunting styles and pack rituals like finding new members and such, Yes the Link works both ways where say the alpha speaks to the linked one form across the room, the linked can speak back. the thing i mean is basically if your linked to one of them they can kinda pick your brain and really mess with you by making you angry and really targeting there fears
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Races
Jan 24, 2012 2:01:39 GMT -5
Post by The Legendary Ice Dragon on Jan 24, 2012 2:01:39 GMT -5
Dragons: They do what they want when they if they feel like it, and have various abilites and traits based on the elements they use. (no thats not it )
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Races
Mar 19, 2012 21:57:54 GMT -5
Post by shadow wolf on Mar 19, 2012 21:57:54 GMT -5
Olympian
country of origan: mt Olympus
discriptiion: the residants of the country all look like normal humans but all are blessed with great power form the gods.(the gods are included in this race.
customs: worship to all or just one of the gods and then feasting.
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Races
Apr 20, 2012 9:32:15 GMT -5
Post by Dynamax on Apr 20, 2012 9:32:15 GMT -5
Race: The Wild
Country of Origin: Velos
Features: This race seems to loosely resemble elves, standing at about 6'7" on average with lean, muscular builds and elongated canines. Their skin tends to be a pale olive shade.
Skills: The Wild are skilled hunters and warriors and based their culture around the hunt. Their young, male and female alike, often have to go through rites of passage by hunting dangerous prey to prove their worth. They follow strict code of conduct for the Hunt and will kill any who would break these vows.
Other: The Wild stay in Velos and few venture out. Though the few that do often do so are past and current Champions. If a member of the Wild have a child from another race than that child is often kept separate from the purebloods out of fear of contamination, but is allowed to live.
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Races
Apr 20, 2012 10:51:48 GMT -5
Post by Dynamax on Apr 20, 2012 10:51:48 GMT -5
Name: Golem
Country of Origin: Varies though the majority of the world's Golems and the process of making them was founded in Geos Grande.
Features: Too numerous to list, as once can make golems out of sand, dirt, rock jewels and some have even adapted the spells to affect things like bone, flesh, water and such in other countries.
Skills: Golms in general tend to feel no pain, be highly strong and physically harder to damage than most beings. Depending on what was used to make them some have projectile attacks too (Sand golems can be walking sandstorms as an example) and some can even be given the means of using crude magics if marked with runes of empowered by outside means.
Other: Golems are made and created by people to serve them, while in Geos Grande they are citizens with rights, in other countries they are often treated as slaves.
Mythril Golems are only able to be made by the royal Family of Geos Grande as the process to make those ones is a bit different.
NOTE: This request has been approved by Inkshade. Unless approved by me, no one can make Mythril Golems. If one does, they can only serve Vincente or his brother Daecon. This is a plot point as they are a rarity and until said otherwise only they can make them.
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