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Post by The Legendary Ice Dragon on Feb 26, 2011 13:49:35 GMT -5
yea
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Post by Dynamax on Feb 28, 2011 16:18:36 GMT -5
Made the new powers and marked changes, some as discussed with our mods.
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Post by Dynamax on Jun 18, 2011 19:40:12 GMT -5
Putting him here as he's going to be one of those characters of dubious loyalty. Name: Felix E. Haswar Age: 45 (due to his skills in potions and alchemy he's maintained his own youth.) Race: human Appearance: Magic Types: Expert Alchemy, Advanced Potions, Advanced Water Casting Type: Mental History: The father of Malus and Roy, Felix is a strange and energetic man. Tailor by trade, or at least it seems tot he world at large, he is really one of the strongest Alchemists in the world. A devoted father he has made many sacrifices for his sons and will do anything for their well being. He also has a hobby in collecting vintage technology brought over from the Earth. Movie machines, cooking devices and more. He working on replicating them with his alchemy to spread his hobby with people. Spells: Alchemical potions: He has combined his alchemy with potions ot create a plethora of potions that when poured on things can change what it touches into other substances or objects. The problem is he has multiple satchels with multiple potions and at times he can bring the wrong one. (OOC: This means he might not have the right one more often than not and I will let the mods know roughly what he has when he's in battle.) Water doubles: Inspired by his alchemical studies on human bodies he has learned how to make copies of him out of water. They are weak but can be used to cause misdirection. Dehydration: Another inspired attack, he can cause a body to expel water so long as he focuses on anything containing it.
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Post by Dynamax on Jun 27, 2011 1:03:09 GMT -5
Ultimates added for Roy, Malus and Nabiki as well as a slight update in Roy's bio. (I did talk to ice on it)
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Post by Dynamax on Jul 13, 2011 16:42:23 GMT -5
Name: Melody Remus Age: 16 Race: Werewolf Appearance: human - Werewolf - Magic Types: Adept Water, Capable Ice, Capable Dark Learner Transformations Casting Type: Mental Bio: A girl that has signed up for the school to join next years second year. She is from a nomadic tribe of werewolves from the northern regions. Has trouble maintaining control during full moons, her Father hopes Merlin can help train her to maintain control. Spells: Black Ice - A combination of Dark and Ice, her one successful Ice spell. Can create a sheet of frictionless Ice that no one can stand on. Needs to focus to cause it to grow. Moonlight tear - Combining Dark magic and water allows Melody to cause acid like water to fall from above her target. Transformation - Currently only happens in the light of the full moon. If directly exposed she morphs into a wolf and goes wild. Can be supressed by drinking a potion made from wolfsbane. ULTIMATE ATTACK: Fang of the Water Wolf: Creates a wolf shaped torrent to chase down her foes and crush them. Werewolf species: What a Horrible night to have a curse - Magic grows stronger at night but spells are more harder to control when the moon is out. (Does that work for you guys? )
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Post by outerlimits on Jul 13, 2011 20:25:16 GMT -5
Looks pretty good to me. We're not really introducing characters till the next part though, so you might need to hold onto her for a bit. Also I should tell Ice you made a new toon so he can check it out.
...This wouldn't have anything to do with Lance complaining about the lack of girls, would it?
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Post by Dynamax on Jul 13, 2011 20:30:34 GMT -5
It was an excuse to finally make her. I had her planned during the forest. I wanted a student water user and I have 2 guys already.
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Post by outerlimits on Jul 13, 2011 22:16:33 GMT -5
Alright, Ice has given the ok so she's approved!
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Post by Dynamax on Jul 13, 2011 22:17:58 GMT -5
Alright, just lemem know when she si playable
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Post by Dynamax on Jul 16, 2011 3:15:44 GMT -5
added Roy's bo staff to bio
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Post by Dynamax on Oct 17, 2011 9:00:15 GMT -5
Gave Roy damage sets, lemme know if i need to tweak them also Pm me if anyone else of my guys should be needed for combat ASAP.
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Post by outerlimits on Oct 17, 2011 11:09:57 GMT -5
looks good to me. I'm gonna ask you bring the sharp damage for Roy's ult down to at most 20% though, since that's the cap for ultimates for our students atm. You'll probably want to readjust the blunt damage too.
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Post by Dynamax on Oct 17, 2011 11:25:25 GMT -5
done
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Post by outerlimits on Oct 17, 2011 11:29:26 GMT -5
Alrighty! Lookin good!
I'll just leave you be with Roy having damage values for now. After the finals though, it'd probably be best to fill in damage values for the rest of your characters with attacks, good and evil. But for now you're good, so get to posting on that 2v2 fight!
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Post by Dynamax on Oct 17, 2011 11:57:49 GMT -5
I aim to do them here and there, this is just a busy week for us and my wife's hours erratic. I'll work on getting them done when i got time.
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