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Post by The Legendary Ice Dragon on Feb 24, 2011 11:00:03 GMT -5
im making the main evil guys which should appear soon. (main evil guy) Snape Close ranged fighter Can use all elements except dark/wind/sound Special attacks Flash Cannon: A Light earth and crystal based attack effective at close to medium range, extremely dangerous at point blank Flare Blitz: A light based attack, The user moves fast as light and effectively teleports and hits the foe with extreme intensity. He and merlin both gained imortality together as friends from the powers of magic, although their views differ, they remained friends. Now merlins hope to educate the young in the correct ways of magic has caused snape to end their friendship. he firmly believes that magic should be reserved for a select few so that the people do not misuse it. the black mage(playing an important role sooner ) has learned the dark arts of magic, magic so foul and evil it has been discovered by him, and thus he is called the black mage he has done the impossible he uses darkness alone. He is corrupt in every way possible his face remains a shadow, his soul may be lost forever in the abyss of darkness but he shall not die of olden age, or of blade through heart, no he has but one weakness;The Light.
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Post by Inkshade on Apr 26, 2011 20:40:44 GMT -5
I was told to put this here... name: Drakmord age: old. race: demon elements: Dark, Water, Mind (oh yeah, I went there!...but seriously I think everyone forgot there was other stuff than elemental magics. I had to double check) appearance: bio: Zain's Daddy! after being defeated by Merlin, he decided to lay low for a bit. Somehow he got word of Snape's workings and was interested. He joined him. He also ordered Raimeri and Erov to spy on the happenings of the school, and more importantly, Zain. moves: deathy fog: creates pitch black fog that blinds foes, while also poisoning them. can create illusions. this includes anything from visions to false emotions. (some are more effected by the emotion one than others, so this isn't a reliable power) that stuff, and he has a legion of demons at his control...that should be mentioned. Name: Raimeri Age: 14 Appearance: Race: 70% succubus 30% human Elements: Wind, Fire Style: mental Personality: manipulative and charming, she will do anything to impress her 'superiors'. Bio: She was previously homeschooled but recent events have made her family decide to send her to A.W.E. She has a certain aura about her that causes guys to look. Created moves: Razor tornado: creates two cyclones of wind, each with one of her knives in it. The cyclones propel her knives faster and with more force than she could throw them, and also return them to her after hitting a target. Succubi’s balet: dances around, concentrating all her power on enhancing her natural powers of seduction to mesmerize an enemy and get their guard down. Current limit 2 enemies per dance. Fire dance: jumps about in a dance and spins her knives. Rings of fire form, by following the path of the knives’ blades. Farewell Kiss: breathes out a blast of incredibly hot air (air heated by fire), uses the natural water vapor in the air to burn foes (so naturally in drier climates this is less effective). Always does this like she’s blowing a kiss. Name: Erov Age: 16 Appearance: Race: human-demon Elements: Skilled Fire, basic lightning. Basic wind, basic dark. (doesn’t really use wind anymore) Style: mental Personality: rather cold and cruel. He has chosen a select group of friends, and rarely speaks to anyone outside his group. Bio: second year A.W.E. student. He is primarily concerned with his own power, and normally gives little care to the school gossip. However, he has taken an interest in Zain, and has for the past months, been distantly keeping an eye on him. He helped set up Raimeri’s transfer into the school, his parents being well acquainted with hers. Created moves: Uses wind to propel the knife he carries. Basic fire manipulation : thrown’ fire balls etc. Dark flames: manipulates like he does regular fire, only as the fire hits its target, it ‘explodes’ on them and burns their flesh with dark energy that spreads over their boy, rather than fire.
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Post by outerlimits on Apr 27, 2011 0:59:06 GMT -5
Ok, I'm just gonna throw this guy here since he isn't one of my teachers or students and is in fact a part of the bad guys. Speaking of which Dynamax, it might be a good idea to move your two bad guys to this thread as well, just to differentiate. Name: Alexander Fortunas Race: Shapeshifter (Alexander's appearance is always variable. Most of the time he appears in his standard form, but he could look like and be like anyone or anything.) Age: Unknown as a shapeshifter's age cannot be kept track of since they're bodies can just be modified to be younger. Elemental Affinities: Uses the Darkness Modifier with all elements except Air and Sound (At least for now...). He is also an expert at Body and Mind magics and, obviously, Shapeshifting magics (look in the magic types for more info on those) Style: MentalBio: Alexander is a mysterious figure who one day decided to join up with Snape and aid him in his goals. He is very powerful and excels particularly at espionage and behind the scenes jobs. Still, even then his motives remain unclear. Does he truly believe in Snapes goals? Or does he have some hidden agenda of his own? All that is known is that him and the Black Mage seem to know each other. Appearance: He's the figure in the foreground. Ignore the guy in the background. Created Moves:First off, I won't be naming all the different Darkness-based elemental attacks of his since he has a lot. Basically don't be surprised if you get hit with purple flames or swallowed up in dark water. All of these kinds of Darkness-based attacks deal 5% damage. - Veil of Shadows: Alexander cloaks an area in darkness, eliminating all visibility for a short time. Lasts for 4 of my posts and reduces visibility to zero. Only Alex can see in the darkness (or other characters with similar affinities for darkness).- Sealing Shackles: A spell that can hold multiple targets in place, searing them with pain and sealing away their ability to use magic. Deals 8% damage plus another 2 % damage over 3 posts. While shackled, enemies cannot move and are unable to cast magic.- Metamorphosis: Alexander can change the form of anything into some other thing, be it object or alive. However, this can only be done to one object, person, or animal at a time. Transforms target into anything else for 3 posts. If target is an opponent, they are unable to use mental magic.- Maximum Force: Manipulating the energies of the body, Alexander can significantly increase a persons strength by a large amount. Doubles targets physical strength for 5 posts.- Decrepify: The opposite of Maximum Force, this spell weakens a target significantly, making it hard for them to even move their own bodies. Halves targets physical strength for 5 posts and slows their movements.
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Post by Dynamax on Apr 27, 2011 2:29:22 GMT -5
Name: Mordred McGregor Race: Human Age: 19 Element choices: Skilled Fire, Skilled Lightning, Skilled Water, Intermediate Ice. Style: Mental Bio: A former student of A.W.E. whose secretly was an ally of Snape. His father was one of his old allies until he was killed in a duel with Merlin. Having been ousted two years ago shortly before graduation, Mordred fled to his master's side and has stayed with him ever since. Appearance: Created moves: Ball Lightning - Focusing his power he can create a sphere of electrical energy to fire upon his foes. (Seen in pic) 8% damage plus 25% chance of paralysis.Wall of White: A defensive wall of White hot flame. 3% damage per turn touching it.Water Blast: A high presure stream of water fores from his hands (though it looks like it comes out of his sleeves). Can knock back foes or act as a two part attack to use with his Ball Lightning or Frozen Prison to increase their effectiveness. 5% damage + knock back and target is wet. + 2 damage to ball lightning and adds 2 turns to imprisonment time if foe if they are wet.Frozen Prison: A ice spell that encased his foe in ice. It's not his most effective move which is why he usually used his Water Blast first. 3% damage per turn for 5 turns.----------------------- Name: Mao Taimei Race: Demon/human Hybrid (50/50) Age: 400 years old Element choices: Expert Wind, Expert Sound, Expert Fire. Is able to use dark elemental modifier. Style: Incantation Bio: An ancient Sorcerer who once served as a Court Magician to the Chinese Emperor 400 years ago, Taimei was found out conducting demonic rituals using innocent citizens as sacrifices. Taimei was trying to bridge the gap between our realm and his native realm, a realm of demons. He was cast out and hunted until he disappeared into obscurity. He was found by Snape and won him over as a servant after a wizard's duel. Appearance: Human: Demon: Created moves: Poison wind: Using a dark modifier Taimei can create a toxic gas and propel it. Only he is immune to it's effects. The spell is stronger in his demon form as he uses his wings. Poison causes 3% health loss per turn. 5% damage in human form, 8 in beast form.Screaming Ripper: A focused sonic scream that acts as a cutting attack. Legend has it he once used this to behead a Chinese Dragon. 10% damageDevil's Ballad: Infusing his dark element into a song, Taimei can infuse strength into those with evil hearts, making their magic stronger so long as he sings. this leaves him vulnerable and thus he only uses this in large groups under heavy protection. + 4% for all allies attacks for duration of spellGreen Flame: Enchanted flame made stronger by Dark modification. Is far stronger than normal flame and can burn that which cannot normally burn. 6% damage + 3% for each turn the flames remain burning
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Post by Inkshade on Apr 27, 2011 4:50:49 GMT -5
Edited in two of my existing bios just to differentiate.
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Post by Noble 6 on Jun 11, 2011 20:42:00 GMT -5
Name: The Shadow Age: unknown ((Created by Mao Taimel)) Height: Roughly 9'9 ((But it can alter it's size drastically.)) Description: Bio: A creature made of Dark magic. Mao summoned it as an enforcer, and as a bodygaurd. It is very resistant to most magics, but its seemingly afraid of light. It looks like a shadow, but is not two dimensional. Its a powerful piece of magic. Powers: Mass increase: The Shadow can increase its size at will, making it gigantic in size, its power growing as it does. Shadow wall: It lashes out with a large burst of shadow magic, creating a wall of Dark energy that it sends at its foes. Shadow Ball: The Shadow sends a black energy orb, that swallows any element it touches. Can be used as a tool for capturing enemis, as it demonstrated on Leah when it was first encountered in the Mystic Forest. Encounters: It was first encountered in the Mystic Forest after it took Leah away from the group. Kris, Roy and Jim fought it, and upon the appearance of Nicodemus, it fled, only after a severe battle took place. Encounter 2:
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Post by Dynamax on Jun 18, 2011 18:45:00 GMT -5
Name: Tsao Xun Age: 53 years Race: Demon Appearance: i28.photobucket.com/albums/c217/Guyver_Ultima/Tezcatlipoca.jpgElements: Advanced Water, Advanced Air, Expert Dark Casting Type: Incantation History: A demon of Mao Taimei's creation, born of a dark creation. Xun is known as The Immaterial One due to his ability to use his dark wind magic to render him intangible for short periods of time. Spell: Immateriality - Turning his magic on himself he can become a gaseous form. This can last for 3 minutes. He can pass through objects and can use this as an attack by either partially entering someone then going solid. This spell is vulnerable to fire. Demon Blood Spit: Using a combination of water and Dark magic he can spit a blood like fluid at his foes, which has acidic properties. Shattering winds: Xun can fire sudden and powerful blasts of wind at his foes, hitting with force that can cause an average person injury and loss of consciousness. Dark Water: Using water and dark magic he can create pools of water that he can use to travel from place to place. he can also use this to send an enemy where he wants them to be.
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Post by Dynamax on Jun 22, 2011 16:43:51 GMT -5
Updated Mao's look.
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Post by CrystalPrison on Oct 13, 2011 10:59:34 GMT -5
Name: Peter Rashnak
Race: Human
Racial Ability: Boost Enhancer----> Humans get more out of spells that increase their stats than other races do. However, they also get a bigger decrease out of spells that debuff them.
Age: 35
Appearance: 6’2”, with dirty blond hair and green eyes. He’s also rather pale, dresses relatively nicely and looks less threatening than he can really be.
Personality: Peter is opinionated, but knows how to mask his opinions for the right reasons. He’s intelligent, normally clear headed and enjoys planning. He also likes messing with people’s minds.
Elements: Expert Water, Expert Earth, Light Modifier, Illusions and he can use Dark Summons
Style: Physical Magic/ Combo Mage
Bio: An incredibly powerful illusionist Peter lived a pretty normal life, up until he heard about Snape and his plans. He’d been building up a reputation of general evil of his own, but he also knows there’s power in numbers, and Snape is definitely a good person to be on the right side of. Thus, he joined Snape.
He found Lucien, helped the kid out and has helped train him so that he can go to AWE and be of use to Snape now. Though he rarely sees Lucien, as it’s just stupid to expose himself, he has a method of communicating with him (described below).
Created moves:
Glamor: Using his illusion magic, Peter can change how people see him. As such, he can walk around perfectly unnoticed, or just make it so they see some guy that isn't him, and he doesn't attract any attention. He can also cast these illusions on other people (though they're weaker), which makes him a big help when spying on people.
Tsunami: Peter creates an earthquake which forms fissures in the ground. From the fissures come powerful bursts of water. Earthquake damage=3%Water damage=6%
Summoning: Demon Panther: A powerful panther spirit that Peter can summon. It's larger than the average panther, it's saliva releases a minor neurotoxin and incredibly strong. Like all dark summons, it's come close to just killing Peter, but he generally appeases it with human sacrifices and the like.
Mudslide: Peter rushes his foes with earth, surrounding them, and then mixes in water, before using both to constrict and generally restrain his opponents. And if the water happens to drown said opponents, well that's just bonus points for him. Damage=9% And, non combat related but....using earth and water in a way similar to Zain, Peter has enchanted several books and created an ink which can pass messages between the books. This is his primary way of communicating with Lucien, as any messages written vanish immediately, and the books are covered by illusions to look like a book of quotes.
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And now, his lackey ------------------------------- Name: Lucien Koreen
Race: Altered/Cursed Human (circumstances explained in the bio): Lucien has the Curse of the Moon.
Physical Effects: His eyes have turned gold and his body is covered with thin, amber tribal lines that grow thicker the closer it gets to the full moon. His strength changes with the phases of the moon, he is strongest around the full moon and weakest around the new moon. He gets edgy and restless around the full moon, and rarely sleeps during them. He hasn't tested this, but he's read that he's (and really is) immune to the bite of a werewolf. Most importantly, it prevents him from dying from massive wounds, meaning it’s also the only thing keeping him alive.
Magical Effects: It has also cursed him with the inability to use light magic and be affected by healing spells. Healing spells and light magic in general actually hurt him, and burn him. Furthermore, it’s blocked him from learning any more elements and makes it difficult for him to make the ones he has get much stronger. Once more, his magic gets stronger around the full moon, but he suffers greatly during the new moon.
Racial Ability: Boost Enhancer----> Humans get more out of spells that increase their stats than other races do. However, they also get a bigger decrease out of spells that debuff them.
Age: 15
Appearance: 5’10”, dark brown hair, gold eyes with a slight tan. Lucien is thin, but not scrawny, and is rather well muscled. His torso and arms are covered by amber colored scars, which show where the curse has healed his wounds to the point of preventing his death.
Personality: Lucien is a bit quiet, but that’s mostly because in his experience, once people find out your cursed, they tend to get away as quickly as possible. He’s not always the nicest of people because of this, and he can be vengeful when motivated properly. He can be snarky, tends to be a bastard, and isn't nice unless he has a really good reason. He’s also cunning, good at playing tricks and sneaking around, and even better at acting and fooling people. The closer it gets to the full moon, the edgier he gets.
Elements: Adept Water, Adept Fire, Dark Modifier
Style: Mental/Combo Magic
Bio: At the age of twelve, Lucien was cursed by a sorcerer who his father had insulted for the last time. Because his father was so hard to get to, and Lucien was the last family his dad had, the sorcerer turned his fury on Lucien and cursed him. He then went to kill Lucien, knowing that the curse would keep him alive, and that if Lucien’s father tried to remove the curse, Lucien would likely die because any injuries the curse had saved him from would return, and take more damage as a price for rescuing him.
To make things even better for Lucien, three months later his father died, leaving him alone to deal with the curse. He spent about a year trying to figure out how to get rid of it without killing himself in the process, and generally being a nomad, trying to learn more about his curse.
However, soon enough he wound up being noticed by Peter (who works for Snape), who offered to help Lucien, if the teenager was willing to help him out. At this point, Lucien was more than happy to let someone else take responsibility for everything (plus, he had horrible luck on the road) and went along with it.
Now, after being allowed to readjust to ever day life and to catch up on the theoretical aspect of his studies, Lucien is ready to pay his debt to Peter. He’s now enrolled at the AWE, where he wants to learn how to control his curse and potentially seal away some of the negative aspects of it. Plus, they seem to have a great environment for otherwise shunned people, which is what he needs. Or at least, that’s his cover. He’s also going for Peter to spy on Merlin when possible, get a good look at any enemies or potential allies, make connections and at the end of the day, do what’s needed to help Peter help Snape in all of their nefarious goals. Lucien can’t say he minds much, because it’s not like anyone else has shown him kindness, and Peter’s been a better role model than his own father.
However, Lucien hasn’t met anyone in Snape’s organization aside from Peter, as it could blow his cover. However wouldn’t be shocked if the others knew of him at least. Also, he hasn’t seen Peter much since then, and communicates with him through a secret method, created by Peter.
Created moves: Demon Fire: Dark enhanced fire, it burns through anything it touches (even a standing body of water) and is difficult to extinguish with normal water, though light water works much better. Damage=5% and burns the opponent.
Cursed Water: Water that embodies everything light attacks do to Lucien. It burns at the opponents skin, and when ingested they feel like they've swallowed acid. Damage=7%
Hell Flames: More dark fire, though far more intense than Demon fire. It’s main noticeable difference from Demon Fire is that it can absorb any nearby fire and seems to thrive on darkness as much as it does oxygen. Once more, light water is far more effective than regular water for putting it out. Damage=9% and burns the opponents.
True Poison: Water with a dark modifier to make an incredibly strong poison that can be spread through the skin. This poison numbs the opponent quickly, and once they are numbed it disorients the opponent. Damage=6% and 2% for each post affected by the poison
Fires of Hayden (Ult): A storm of dark fire, that surrounds the opponent in a torrent of black flames. These flames are hotter than the average fire, need an incredibly strong blast of water to put them out and leave the opponent cursed for an hour afterwards as a result of the darkness. The curse makes the opponent feel like they’re on fire, even when they aren’t. Damage=15% and an additional 5% if the opponent doesn't escape the flames on the first turn.
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Post by Dynamax on Nov 25, 2011 16:31:01 GMT -5
Modded damage ratios for Mao and Mordred, brainstorming Ultimates still.
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