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Post by outerlimits on Feb 2, 2011 22:06:14 GMT -5
Since Inkshade hinted someone could, I'm going to go ahead and make the Custom Heartless/Nobody thread! Just post any custom baddies you make here for quick reference and to save space on your bios. Frost Giant Large Heartless enemies controlled by Colduras. Their bodies are entirely made of ice and shaped like golems, with a Heartless insignia on their chest. They can fire large Blizzard spells from their hands as magic, but mainly prefer to fight up close with powerful slams, punches, and stomps. Pro-tip:They regenerate in cold environments, so the only sure-fire way to kill them is with fire magic. Use Firaga and other fire based moves to your advantage! Scarlet Reapers Grim Reaper-like heartless with glowing red eyes led by Bardos. They wield bloody scythes and float around quickly on the battlefield. They usually attack with powerful cleaves of their scythes, but can also throw their scythes in a spinning manner like the Strike Raid attack. When low on health, they can go into a blood frenzy, attacking fast and teleporting at random. Pro-tip: Blocking their attacks catches them off guard for a second. Use this to your advantage to activate the reaction command Crop Chopper to use their own scythe against them for an AoE spin attack! (I don't expect you guys to make up Pro-tips and Reaction Commands like that for your custom baddies, but don't be shy too. Makes it seem more like the game! ))
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Post by Dynamax on Feb 2, 2011 22:35:27 GMT -5
Shield Nobodies - Nobodies created by [shadow=red,left,300]The employer of Seraph[/shadow] who acts similar to the Heartless Defenders, Key differences is they lack a dog head on the shield but can sprout spikes on it, they also have a powerful charging attack. They are unaffected by Ice.
Pro tip: Think the lovechild of Large Bodies and Defenders and you'll win.
Mirage Nobodies: Spectral nobodies made by [shadow=red,left,300]The smaller female Nobody[/shadow]. They're small and weak but can phase in and out of the material plane. They are smarter than most and can work together to trap and confuse foes.
Pro Tip: Timing can get then dead fast. they can phase out in 10 second increments.
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Imperfect Poison Nobodies: The malformed spawn of the mutated Toxsam. They act and look similar to the old ones but sometimes possessed malformed bodies and limbs. They still are covered with poisonous spines, claws and fangs and fire poison spines from their arms...if their bodies allow it.
Pro Tip: Sometimes they can't really move due to their warped nature. But they do make up for it in savagery, getting close to anyone is necessary.
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Post by Dynamax on Feb 4, 2011 20:49:04 GMT -5
Fiendish Elementals
Demonic looking humanoid Heartless spawned by Claudius' power. They can take on the properties of the four elemental orbs, but only one at a time. Thy are mostly black with marking that can take on 5 different colored marking based on what kind of powers they use.
Their powers work as follows -
White - No power, they are purely melee fighters at this point. Yellow - Lighting magic. Red - Fire Magic Blue - Ice magic Brown - Earth Magic
Protip: If you know your elements you know how to fight them. They are impervious when switching elements. Their white colored form has no relative weakness.
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Post by Noble 6 on Feb 15, 2011 17:06:36 GMT -5
Special Nobody
Mystery: These are Nobodies controlled by Rax. These are essentially Larger Dusks. Their arms are very large and reflective. When they put their arms together they form a mirror. They will then take the form of the entity in the mirror. They use the same weapon and attacks, as what they copied. They can't jump, but they can stretch to high heights.
pro tip: careful timing will allow the person fighting a Mystery to place their weapon between the Mystery's arms, in order to stop its transformation. This leaves it open to a heavy damaging move called. rave, were the warrior slams the Mystery into the ground shattering its mirror arms.
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Post by Dynamax on Feb 18, 2011 20:45:50 GMT -5
Imitation Despots Beings born from Mateus' magic. They closely resemble Nobodies but are in fact simply artificial constructs. They possess 20% of Mateus' power, but even that is enough to put up a decent fight. Protip: Their bodies are made of crystal, making them hard to damage and they hit hard, but they also are unable to heal so enough damage will cause them to shatter.
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