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Maps
Dec 23, 2010 16:39:57 GMT -5
Post by Inkshade on Dec 23, 2010 16:39:57 GMT -5
Sadsgow 1.) Escea- The capitol of Sadsgow, and the spearhead of Sadsgow trade, Escea is a large harbor city. The buildings are large an imposing, and there is a diverse population. A huge harbor always has boat traffic coming in an out from sea, and the Minoa River. The buildings are large and include warehouses, and large mansions. The city is protected by a huge wooden wall, adorn with guard post every hundred feet. The town is guarded by Soldiers, Pirates, Fighters, Myrmidons, Archers, Mercenaries, and some Mages. 2.) Fort Darge- A large fortress located near the Aitian Mountains. This fortress is a formidable stone fortress with thick walls, however only about one story in height. This fortress is along many overland trade routes and provides sanctuary for many weary travelers. It also provides excellent defense from northern attacks. It is usually manned by Soldiers, Fighters, and Wyvern Riders. 3.) Perynas- AS large town to the north of Escea along the Minoa river, Perynas excels from river trade with Perynas. With Escea being caught up in their trading, they have little time for agriculture. Perynas thrives from it’s agriculture, which when shipped down the river supplies hungry Escea citizens. It is a large town with excellent houses, and is surrounded by large fields filled with all kinds of fruits and vegetables. 4.) Kuvyr- A small village located in the northeast of Sadsgow. This village is extremely small with only about 100 citizens. Buildings are usually small huts, or a wooden shack. The people that make up Kuvyr are both Beorc and Beast Laguz. They have learned to live together and live happily here as friends. Most of their revenue comes from agriculture, hunting, and some textiles. 5.) Yugle- a medium sized townthat lies on a tributary of the Idrandra River in the east of Sadsgow. This town experiences much river trade with Alba and even Maltorin. Along with trade, this town is known for their fishermen. 6.) Graer- A medium sized town near central Sadsgow. The town is made up of wooden houses, and has a very earthy atmosphere. The towns’ main revenue comes from logging the surrounding woods. Most of the wood is shipped to Escea. 7.) Awreer- A large city on the northeast coast of Sadsgow. This city is known for it’s beautiful architecture. The houses are large and ornate. The city is known for its artist and craftsmen. Many architects, artists, sculptures, and many more artisans live here. 8.) Liale – A medium sized town on the western border of Sadsgow. This town experiences over land trade with Alba, an is known also for it’s impressive church. Many from both Alba and Sadsgow live here. The town does not have much of a formal guard, but because of the many Alba residents, many of the citizens are Mages and Clerics. 9.) Fort Raccare- A medium sized fortess in central Sadsgow. This fortress is often a resting point of merchants throughout Sadsgow. It’s secure stone walls, and hight towers make it an ideal castle. Many campaigns have been launched from here to attempt to stop many bandits that live to the southeast of here. It is usually manned by Cavalier, Paladins, Soldiers, Knights, and fighters. 10.) Vijin- A small, dirty village southeast of Fort Raccare. The village is made up of a gathering of huts and shacks, and is defended by a small wooden wall. The town is known by many to be the home of bandits. Indeed most of the land around here, from Fort Raccare to Carsbain is known as the Plains of Plunder. Many bandits and thieves live in these plains, stalking and mugging any foolish enough to traverse these ways. Vijin is known to be one of their outposts. On top of a hill, its height give it heads up if a merchant caravan, or the Sadsgow army is coming close. 11.) Carsbain – A medium sized town southwest of Vijin. This town is a disorganized mess. House range from dirty shacks and huts, to large stone buildings. This town’s main feature is its open market in the center of town. Many come to sell goods here. However many of the salesman and goods are less than reputable. Also many of the citizens are thieves, or bandits. This town is defended by shady mercenaries, along with Fighters, Pirates, Berserkers, Thieves, Rouges and some Assassins. 12.) Temple Baska – A medium sized temple located in the southeast of Sadsgow. This temple is notable for its large bell towers, and brown and red brick walls. Many Priest and Clerics live here. It is also here that they make many salves and vulnaries, along with some wine. 13.) Hirane- A large sized city on the eastern border of Sadsgow, along the Idrandra River. This city thrives on trade with Alba, Isolion, and Maltorin. Between two rivers, the city is almost all harbor, with a majority of it’s homes and businesses on the water. 14.) Fortuja- A large village to the south of Temple Baska. This village is made up of stone houses and is almost large enough to be considered a town. A small wall protects the village, along with a guard of Soldiers. Its revenue comes from mining for iron in the surrounding area. Many blacksmiths live and work here. Trade from here keeps Sadsgow supplied with iron it needs for weapons. 15.) Port Scorth- A medium sized city on the coast of Sadsgow, near the Idrandra River. The city is made up of many uniform buildings that stand at the waters edge. With a large harbor many would think trade would be abundant here. However recent issues with pirates have cause Port Scorth to trade less and less on the sea, and more river trade. In case of attack by pirates on the city, it is well defensible with a well equipped city guard made up of Mercenaries, Soldiers, Fighters, Pirates, and some Archers
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Maps
Dec 23, 2010 16:40:36 GMT -5
Post by Inkshade on Dec 23, 2010 16:40:36 GMT -5
T’ Arin 1.) Ugion- The capitol of T’ Arin. The large city is built from impressive stones. The laguz, specifically the beast laguz are not interested in beorc trade as much as others. Their capitol, depite being close to the Minoa river does not engage in much trade. It’s main revenue comes from hunting, agriculture, and some fishing. The Lion royals live here. 2.) Tytri- A large city in western T ‘ Arin. This city is built mostly from large stone, mined from the surrounding areas. The main source of revenue comes from hunting, and some agriculture. The city is about an even mix of Tigers and Cats, with slightly more Tigers 3.) Cynon- A small town on the Minoa River. The houses here are wooden buildings, with a medium sized wooden wall around the town. This town is one of the only towns that engage in trade with the Beorc nation of Sadsgow. Many Beorc items can be found here, include some Beorc who live here. This town is about an even mix of Tiger and Cat with slightly more Cats and a few Beorc. 4.) Vfrir- A medium sized city to the north of Ugion. Mostly a city built from wood, it also has a few large stone buildings. Most of the revenue here comes from trade with Ugion and hunting. 5.) Kverteir- A medium sized town near the northern border of T ‘ Arin. The buildings are mostly stone, and there is a small stone wall surrounding the town. The majority of the residents here are Tigers. 6.) Feurtier – A medium sized village in eastern T ‘ Arin. The buildings are mostly wooden cut from the surrounding forest. The majority of its residents are Cats. 7.) Dervatti Temple – A Large stone temple in central T ‘ Arin. Dedicated to all four gods, it is one of the holiest places in T ‘ Arin. Many Laguz travel here to pay their respects for the gods. 8.) Avrite- A medium sized town near the coast of T ‘ Arin. The town is both stone and wooden. It is place on a slope that declines toward the sea, and it is often very misty here. It’s main source of revenue comes from hunting, and some fishing. 9.) Prirtor- A medium sized city near the border of T ‘ Arin and Ts’vien. Many large stone buildings make up the city. It’s revenue comes from trade with Ts’vien, the Dragon Nation. Some Dragons even live here.
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Maps
Dec 23, 2010 16:41:07 GMT -5
Post by Inkshade on Dec 23, 2010 16:41:07 GMT -5
Avius 1.) Agini – The main capitol of the Bird Nation, Avius. Located on the cliffs of the Velden Mountains, overlooking the ocean, most of the buildings here are created from the rocky mountains themselves. The capitol is easily defended from sea attacks. The capitol built in the high cliffs make it almost impossible to land ships, also the narrow gulf which ship must sail into, is an easy ambush point. The city enjoys culture from all the bird tribe including Hawk, Raven, and Heron. Many Raven and Hawks live here, with some Herons, who have a harder time adjusting to the weather. 2.) Karef- A large city on the cliffs of the Velden Mountains, overlooking the sea. A sub-capitol of Avius, this one is the Raven sub-capitol. Built like black spires over looking the ocean, Karef is an immense city of Ravens. The mountains provide excellent defense, as does the sea. Much of it’s revenue comes from fishing and trade. 3.) Harcath- A Large city deep in the Velden Mountains. A sub-capitol of Avius, this one is the Hawk sub-capitol. On top of a great mountain, the brown stone buildings are that of an immense Hamk city. Excellently defended by it’’s high altitude, and the mountains surrounding it, Harcath is as much a city as it is a fortress. Most of it’s revenue comes from hunting and trade. 4.) Sorfia- A large city in western Avius. A sub-capitol of Avius, this one is the Heron sub-capitol. Built amongst the great brown and greens trees is a beautiful city of Herons. Built with regards for nature, the great marble buildings interweave themselves in the trees, almost invisible to those who don’t know it’s location. Most of its revenue comes from herbs and the arts. 5.) Rair’s Outpost- A medium sized fortress on the southern island of Avius. It's cold, rocky towers are made from the mined cliffside. Named after a famous Raven leader, Rair's Outpost is a cold, harsh and lonely fortress to man, however it is an important first line of defense in Avius. Usually manned by Ravens. 6.) Fort Chacall- A large fortress on an island of Avius. Named after a famous Hawk leader, Fort Chacall is a large quartz structure built on the cliff side. The large cliffs around it make it extremely hard to invade by ground forces, not to mention the added height would only help the defending Hawks. Another extremely important outpost in the defense of mailnad Avius it is usually manned by Hawks. 7.) Aren- A medium sized village northwest from Fort Chacall. The town is mostly wooden shacks and caves, home to both Hawks and Ravens. It is a staging point where Hawks and Ravens live before being sent to Fort Chacall or Rair's Outpost. It is also a decent place to fall back to in case Rair's Outpost, or Fort Chacall is attacked. 8.)Forzi- A medium sized town east of Karef. Built from stones mined from the mountains it lies in the shadows of, Forzi has the best of both the Velden Mountains and the plains it live on. Defended by mountains, the Ravens who live here live in reletive peace. Their revenue comes from trade and hunting. 9.)Ba'seel - A small village on the Velden Mountains. Built from both wood and stone, this village is a mixing of all three of the bird species. Both Hawk and Raven, along with a few Heron laguz live here. 10.) Lirvf- A medium sized town in northern Avius. Built from wooden, this town lies extremely close to the northern coast of Avius. Much fishing and trade goes on here. There are many Hawks here and a few Ravens. 11.) Fort Yorif - A large sized fort southwest of Agini.. Built into the mountains around it, Fort Yorif is practically impenetreble. Known as the last line of defense for Avius, it is an immense fortress that guards the opening of the gulf that the capitol Aginin lies in. A perfect line of defense from sea based attacks, it is usually manned by Hawks and Ravens. 12.) Baytheen- A small town west of the Velden Mountains. A peaceful town built in a clearing in a forest. Many Herons call this home, and it is the second largest home of Herons, the largest being Sorfia. It is known for its fine berries and herbs, itr is also home to many Heron artisans. 13.) Temple of the Forest- A peaceful stone temple, north of Baytheen. It'sd large structure is impressive, without being overly bold. It's size it a testament to the forest. Many Herons, and some Hawks and Ravens make trecks here to be close to the peaceful serenity of nature. 14.) Leselia- A small village close to The Tower of Order. Only a few residents live here. It is a last stopping point in the forest before one reaches The Tower of Order. It is mostly self sufficient, but is also known for being a last safe haven for those making the treck to The Tower of Order. 15.) The Tower of Order- A white marble tower dedicated to Lasir the Goddess of Order. Unlike The Temple of the Forest, fewer people travel here. The aura around the tower is that of complete calm and order. It's calming affects could sooth the soul of a savage monster. Occasionally Herons, or others travel here to meditate in complete peace, however without some freedom and chaos inside people, the towers affect could drive some to complete insanity.
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Maps
Dec 23, 2010 16:41:52 GMT -5
Post by Inkshade on Dec 23, 2010 16:41:52 GMT -5
Owgron 1.) Zeelucia- The capitol of Owgron. A large city built of from black stone. A new leader has increased the defenses of the city, building higher walls, and large fortress. The city has many Wolf residents, all very elite warriors. 2.) Port Ireck- A large city west of Zeelucia. A port on the coast, the city engages in much sea trade with Maltorin. 3.) Fort Kyzef- A medium sized fortress north of Zeelucia. A stone fortress with long, winding walls. This fortress is made to be fought inside of. Despite a large outer wall, there are many interior traps and hiding places. Manned by many Wolves 4.) Timean- A small town on the coast, northeast from Fort Kyref. Known mostly for it's fishing and small trade with Maltorin. 5.) Castle Dorvon- A large castle in northern Owgorn. One of the countries oldest architectural structures. The large brown stoned castle and thick walls were created by a Wolf clan leader named Dorvon, who helped stave off an northern rebelion. The castle is important historically, and provides excellent defense. 6.) Outpost Re'teil- A small fortress on the northern coast of Owgron. It's small size and location make it an excellent fort for scouting, but hard to defend. Manned by a few dedicated Wolves, known mostly for their speed, to alert others of attacks. 7.) Jorfious- A medium sized city on the coast of Owgron. Despite being a decent city for sea trade and fishing, it is mostly a strong, easily defensible military city. Many Wolf warriors train and live here. 8.) Shird - A small village northeast of Zeelucia. An outpost like village made up of tents, this town is a safe place for those on long journeys. It's source of income comes from trade. Mysterious lurkings seem to be going on here... 9.)Myraj- A medium sized town east of Zeelucia. A town built from wood cut from the surrounding forest, this town has a large wooden wall ringing the city. Most of it's income comes from hunting and trade. 10.) Fort Yhare- A medium sized fortress in eastern Owgron. A wooden fortress newly created along a trade path, this fortress is built to protect those merchants traveling in the harsher eastern forest of Owgron. 11.) Fort Gravec- A large fort in southern Owgron. Newly built, this fortress is named after the new leader of Owgron. This large stone fortress, is placed at the head of a valley, and is along a major path of trade. This fortress is a perfect line of defense in southern Owgron and is manned by many Wolves. 12.) Foriaz- A small village in southeast Owgron. A small village, of mostly tents, and huts, their source of revenue comes from trade. Many shady figures live here including bandits and mercenaries. 13.) Travasia- A medium sized village in southeast Owgron. Known mostly for it's trade with T ' Arin, many of it's residents are also cats, and tigers.
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Maps
Dec 23, 2010 16:42:18 GMT -5
Post by Inkshade on Dec 23, 2010 16:42:18 GMT -5
Ts'vien 1.)Xanunur - A capitol of the Dragon nation, Ts'vien. Xanunur is known mostly for it's enormous castle. In fact it is one of the only buildings. The only people that live in the capitol are the Black Dragon Royals and their most respected friends. The castle is a large black and grey stone building, with large towers. It has a beautiful view of the ocean, and has many beautiful gardens. 2.) Morforio- The largest of the dragon cities. A marvelous city filled with tall stone buildings and beautiful architecture. Many Dragons live here. It's main source of revenue comes from trade. 3.) Rrartvor- A medium sized city in western Ts'vien. Known mostly for it's large stone buildings, most of the city's revenue comes from the mining of the large stone deposit near the city. Most of the residents are Red Dragons. 4.)Swer- A small town west of Xanunur. A small quaint town, hidden away in a forest most of this towns revenue comes from trade, and supplying the capitol with food, and other provisions. 5.) Olvain- A small town in western Ts'vien. It's postion near the sea provides it many fishing oppurtunities. It's main source of revenue comes from fishing and trade. 6.) Veeshof- A medium sized city on the coast of Ts'vien. Built into a cliffside, the city well protected and well hidden. It's main source of revenue comes from trade. Most of it's residents arte White Dragons. 7.) Tower of Freedom- A large spiralling grey tower in the middle of a foggy, grey, barren field. Once a place of ideas, free thinking and freedom, it has now become the unfortunate symbol of the former God of Freedom. Once a sacred place barely travelled to for it's sheer holiness, now it is avoided for it's relation to the God who brought war across the land. An unnatural aura of freedom surrounds this tower. Ideas of any sort are easy to come by, and strange creature evolve from here all the time. 8.) Branded Settlement- On the small island under Ts'vien control lives a small settlement of just Branded. Outcast from both races, they have banned together for support. Their small island is rarely visited by the Dragons. The town they have established is a small band of wooden huts and shacks.
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Maps
Dec 23, 2010 16:45:38 GMT -5
Post by aura on Dec 23, 2010 16:45:38 GMT -5
Yes due to some technical problems Ts'vien will be finished in a couple hours, but besides that here you are, all the countries and their major cities, fortress, etc. This took me at least 30 hours so yeah...
Merry Christmas
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Maps
Dec 23, 2010 22:07:34 GMT -5
Post by aura on Dec 23, 2010 22:07:34 GMT -5
EVERYTHING IS UP NOW!!!
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Maps
Jan 4, 2011 19:28:09 GMT -5
Post by aura on Jan 4, 2011 19:28:09 GMT -5
I LIED here are the last ( yes last) Fire Emblem rp map info
Country info
Galiere- A beorc country known for its scholars and students, Galiere is a medium sized country. Well defended by such natural boundries as Paenian and Elameli Mountains, Galiere has not fought in many conflicts besides skirmishes with Maltorin including Prince Mackenzie's Campaigns and other battles such as the Taman Wars. It's army is still impressive with many Cavalry the main force in its army, Soldiers, Knights, and some Pegasus Knights. Most of it's time is spent investing in knowledge, not in military though. The country is rule by a royal family who lives and rules at the capitol. Galiere has an alliance with Alba, and has good relations with Isolion. It has bad relations with Maltorin.
Maltorin- A beorc country known for its military might and scholars of the dark arts, Maltorin is medium sized country. The large Naeces Desert dominates it's western border and it's large plains in the middle of the country make it a harsh country. Maltorin has had many experiences in war, including many skirmishes with Galiere, small battles with Sadsgow and Alba, and a Civil War. It wields an impressive army of Soldiers, Fighters, Myrmidons, and many Draco Riders and Shamans. The country is rules by a royal family who rules at the capitol. Maltorin has good relations with Owgron and has slightly good relations with Sadsgow. It has bad relations with Galiere.
Alba- A beorc country known for its mages and pristene institutions, Alba is a small country. Lake Danu provides excellent freshwater, fishing and trade to the smaller country. Alba has remained a peaceful nation, with only small conflicts with Maltorin and small problems with bandits. It has a small army known mostly for its Mages. The country is ruled by a chancellor who is elected by the people. Alba has an alliance with Galiere. It has good relations with Sadsgow. It has bad relations with Maltorin
Isolion- A beorc country known for its relgion and impressive architecture, Isolion is a large country. The large country is provided with large trade oppurtuities and is very well supplied. Isolion has had little conflict in its history, but nonetheless has a large army made up of Soldiers, Fighters, Myrmidons, Priests and many Pegasus Knights. The country is ruled by a council of bishops. It has good relations with Galiere and Sadsgow.
Sadsgow- A beorc country known for its trade caravans and numerous ships, Sadsgow is a small country. Its position on the coast, and near many rivers provides it with numerous oppurtunities for trade.It's army is small and Sadsgow has had little conflict exept some battles with Maltorin and bandit problems. They have a royal army, mostly used for bandit control made up of Soldiers, Fighters, Myrmidons, Archers, and Pirates. The country has a king, but this king is almost powerless. He is a figure head controlled the Merchant Coalition. It however is not an oppressive regime. Many people are well off and there are many rich people, but they also have bandit and pirate problems. It has good relations with Alba and Isolion. It has slightly good relations with Maltorin and T ' Arin.
T ' Arin- A laguz nation known as the Beast country. It is a medium sized country with numerous forests that cover the country. It has had only minor conflicts with Owgron withs its army. The country his a king that is decided by strength. He rules from the capitol. It has good relations with Ts'vien. It has slightly good relations with Sadsgow.
Owgron- A laguz nation known as the Wolf country. It is a medium sized country with many forests, and rocky regions. It has had minor conflicts with T ' Arin. The country is ruled by a king who is chosen by power who rules at the capitol. It has good relations with Maltorin.
Avius- A laguz island nation known as the Bird country. It is made up of a few islands, and has many mountains in the middle of the country with plains to the east and a dense forest to the west. Avius has had almost no conflict with any nation. The country is rule by who made king who is chosen from each of the bird tribes. This king or queen rules from the capitol. However for each seperate tribe there is a sub capitol with a regional king. The hawks and ravens choose there sub leaders by strength and the heron clan has a royal family.
Ts'vien- A laguz nation known as the Dragon country. It is a mysterious nation covered in misty forests and harsh rocky regions. It has had no conflicts with any nations and remains neutral. The country is ruled by a royal family who are almost the only people who live in the capitol.
so extremely soon, if not tonight Ink will remove the banner and bio posting will begin.
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