Post by outerlimits on Aug 10, 2010 23:13:42 GMT -5
Name: Lance Maximilian
Race: Altered Human (This is just for Lance. His entire upper torso, aside from his head, is covered in green scales and his hands are basically dragon claws after incidents at the finals and at school.)
Age: 15
Element choices: Adept Air, Adept Fire, Capable Sound, Capable Lightning
Style: Physical: Lance is mainly trying to improve his physical skill with the lance and use magic to augment his now natural abilities. However, he seems more inclined to physical bending of elements.
Bio: Lance is at A.W.E. because of a spear he found up in his grandfathers attic when he died that was inside an old chest, locked chest. Taking it back to his home secretly, he busted open the chest and found the spear, which looked rather ordinary except for a dragon head that covered the bottom part of the blade. Inside were two gloves made of some type of leather he didn't recognize and covered in scales from the knuckles down on the top. Curious, he put on the gloves and picked up the spear. Messing around with it, he stabbed the air with it a few times and slashed, causing the spear to activate and transform Lance into what he is now. Determined to discover the origins of his spear, he attends A.W.E. to further his training and uncover what lies behind his spear's history.
Year 2: After the summer and finals, including his experience with a strange entity during his coma, Lance's goal is to find out what happened to the lost Dragoon order. It is also obviously apparent that every time he suffers extreme damage to a part of his body, it morphs to become more draconic as a result of the enchanted spear and gloves he found of his grandfather's. Progress is slow, but Lance is certain that there was more to his grandfather than his family ever let on, maybe ever even knew.
Appearance: He usually wears a black hoody with the hood over his head to cover up the scales that people could make out from a normal shirt(They go up his neck slightly). He wears sweat pants usually while training but if need be, he'll wear baggy blue jeans when he doesn't expect to get into a fight, though he prefers to keep his spear with him at all times on his back. He also usually has the gloves on (Except when eating, bathing, etc. That kind of stuff). He wears athletic shoes as well since he's outdoors a lot. He has short brown hair and hazel eyes.
Special Items/Artifacts/Weapons:
Lance of Baldast and Gauntlets of Cobh - Found by Lance in a chest in his grandfather's attic, they are equipment of the legendary dragoons. Together than gradually convert the wearer they bond with into a more draconic form, transforming their wearer every time he suffers significant damage, adapting his body to better resist that damage. This particular set of dragoon gear are bound to the now extinct race of Green Dragons.
Lance of Baldast:
Gauntlets of Cobh:
Created Moves:
-Sonic Leap: With his new knowledge and skills, Lance's old "Jump" has become more of a supersonic vault into the air. His speed is greatly increased and his travel time is greatly decreased. When he lands, his target is dealt 8% Physical Air damage. The area around the impact zone is also buffeted by a shockwave that deals 4% Magical Sound damage to anyone and anything in the blast radius of about 5 yards.
-Torrent of Flames: "Fire Breath" just didn't really cut it anymore as a name for this move after the sheet power increase Lance did for it with his training. Using the oxygen in the air as a catalyst for larger flames, Lance spews out an enormous blast of fire from his mouth in a cone in front of him that reach 15 yards away, dealing 9% Magical Fire damage to anyone caught in the blast. Opponents within 3 yards near Lance are sent flying away from him as well.
-Blazing Glory: Lance's new skills have allowed him to travel twice the distance of his old "Blazing Advance", Dealing a burst of 7% Physical Fire damage to whoever he hits. Flames also streak alongside him a distance of 1 yard that deal 4% Magical Fire damage to anyone they hit.
(Blazing Glory goes into[both count as 1 ability]
-Afterburner Blast: At the end of Blazing Glory Lance can release a concentrated explosion of fire that deals 7% Magical Fire Damage to the target and sends them and himself flying 15 yards into the air.
-Dragon's Roar: Reaching into an internal, primal power within himself (that may or may not be from his now obvious draconic state), Lance releases a tremendous roar of sound that deals no damage, but disorients anyone in a 8 yard radius around himself, causing them to have reduced accuracy and evasion for 3 rounds (a post by the afflicted character and a reply post by Lance count as 1 round).
-Jet Stream: Lance blasts forward, spear in front, with a vortex of air swirling around him, travelling quickly to a location or target.
(If Lance reaches an enemy with Jet Stream, he can use...[both count as one ability])
-Breaking the Sound Barrier: Lance attacks with such force that a sonic boom is unleashed, sending his target flying 10 yards away from Lance and dealing 8% Physical Sound Damage.
MINI-ULT-Vicious Vortex: Lance's old ultimate has undergone some changes, notably a focus change from Fire to Air and Sound. He unleashes a concentrated swipe of his spear that releases a swirling vortex of Air that, if it hits a target, sucks them up into mid air and deals 3% Magical Air Damage. While in the air, Lance will leap up to them and attack with a flurry of 4 blows that each deal 3% Physical Damage, the last hit sending the target flying out of the Vortex.
ULTIMATE-Emerald Flare- Lance's eyes glow a mystical green color and his scales shine. Shortly afterward a burst of emerald green flames fly out from him, dealing 10% Magical Damage to all enemies in a 10 yard radius around him. Enemies hit are afflicted by the debuff Emerald Blaze for 7 rounds (starting with their post), which adds the following effects to Lance's abilities if he lands them on a target with the debuff:
Sonic Leap- Targets hit by Lance or the Shockwave float up into the air, rendering them unable to move. Physical magic users also cannot use spells. Lasts for 1 round.
Torrent of Flames- Targets hit are set ablaze and take 2% Magical Fire damage at the start of each of their actions until the debuff "Emerald Blaze" wears off.
Blazing Glory/Afterburner Blast- Targets hit by any part of these abilities are kept near Lance by a mystical force and cannot leave a 1 yard radius around him until they touch the ground again.
Vicious Vortex- Targets take 1% bonus damage for each hit of the ability.
Dragon's Roar- Targets are silenced in addition to their lowered evasion and accuracy for 3 rounds, making them incapable of using abilities that deal Magical damage.
Jet Stream/Breaking the Sound Barrier- Mystical forces keep Lance near targets hit by "Breaking the Sound Barrier" as they fly away. "Jet Stream" also leaves behind a vortex of air for 2 rounds that sucks anyone and anything from the starting point to the ending point.
Race: Altered Human (This is just for Lance. His entire upper torso, aside from his head, is covered in green scales and his hands are basically dragon claws after incidents at the finals and at school.)
Age: 15
Element choices: Adept Air, Adept Fire, Capable Sound, Capable Lightning
Style: Physical: Lance is mainly trying to improve his physical skill with the lance and use magic to augment his now natural abilities. However, he seems more inclined to physical bending of elements.
Bio: Lance is at A.W.E. because of a spear he found up in his grandfathers attic when he died that was inside an old chest, locked chest. Taking it back to his home secretly, he busted open the chest and found the spear, which looked rather ordinary except for a dragon head that covered the bottom part of the blade. Inside were two gloves made of some type of leather he didn't recognize and covered in scales from the knuckles down on the top. Curious, he put on the gloves and picked up the spear. Messing around with it, he stabbed the air with it a few times and slashed, causing the spear to activate and transform Lance into what he is now. Determined to discover the origins of his spear, he attends A.W.E. to further his training and uncover what lies behind his spear's history.
Year 2: After the summer and finals, including his experience with a strange entity during his coma, Lance's goal is to find out what happened to the lost Dragoon order. It is also obviously apparent that every time he suffers extreme damage to a part of his body, it morphs to become more draconic as a result of the enchanted spear and gloves he found of his grandfather's. Progress is slow, but Lance is certain that there was more to his grandfather than his family ever let on, maybe ever even knew.
Appearance: He usually wears a black hoody with the hood over his head to cover up the scales that people could make out from a normal shirt(They go up his neck slightly). He wears sweat pants usually while training but if need be, he'll wear baggy blue jeans when he doesn't expect to get into a fight, though he prefers to keep his spear with him at all times on his back. He also usually has the gloves on (Except when eating, bathing, etc. That kind of stuff). He wears athletic shoes as well since he's outdoors a lot. He has short brown hair and hazel eyes.
Special Items/Artifacts/Weapons:
Lance of Baldast and Gauntlets of Cobh - Found by Lance in a chest in his grandfather's attic, they are equipment of the legendary dragoons. Together than gradually convert the wearer they bond with into a more draconic form, transforming their wearer every time he suffers significant damage, adapting his body to better resist that damage. This particular set of dragoon gear are bound to the now extinct race of Green Dragons.
Lance of Baldast:
Gauntlets of Cobh:
Created Moves:
-Sonic Leap: With his new knowledge and skills, Lance's old "Jump" has become more of a supersonic vault into the air. His speed is greatly increased and his travel time is greatly decreased. When he lands, his target is dealt 8% Physical Air damage. The area around the impact zone is also buffeted by a shockwave that deals 4% Magical Sound damage to anyone and anything in the blast radius of about 5 yards.
-Torrent of Flames: "Fire Breath" just didn't really cut it anymore as a name for this move after the sheet power increase Lance did for it with his training. Using the oxygen in the air as a catalyst for larger flames, Lance spews out an enormous blast of fire from his mouth in a cone in front of him that reach 15 yards away, dealing 9% Magical Fire damage to anyone caught in the blast. Opponents within 3 yards near Lance are sent flying away from him as well.
-Blazing Glory: Lance's new skills have allowed him to travel twice the distance of his old "Blazing Advance", Dealing a burst of 7% Physical Fire damage to whoever he hits. Flames also streak alongside him a distance of 1 yard that deal 4% Magical Fire damage to anyone they hit.
(Blazing Glory goes into[both count as 1 ability]
-Afterburner Blast: At the end of Blazing Glory Lance can release a concentrated explosion of fire that deals 7% Magical Fire Damage to the target and sends them and himself flying 15 yards into the air.
-Dragon's Roar: Reaching into an internal, primal power within himself (that may or may not be from his now obvious draconic state), Lance releases a tremendous roar of sound that deals no damage, but disorients anyone in a 8 yard radius around himself, causing them to have reduced accuracy and evasion for 3 rounds (a post by the afflicted character and a reply post by Lance count as 1 round).
-Jet Stream: Lance blasts forward, spear in front, with a vortex of air swirling around him, travelling quickly to a location or target.
(If Lance reaches an enemy with Jet Stream, he can use...[both count as one ability])
-Breaking the Sound Barrier: Lance attacks with such force that a sonic boom is unleashed, sending his target flying 10 yards away from Lance and dealing 8% Physical Sound Damage.
MINI-ULT-Vicious Vortex: Lance's old ultimate has undergone some changes, notably a focus change from Fire to Air and Sound. He unleashes a concentrated swipe of his spear that releases a swirling vortex of Air that, if it hits a target, sucks them up into mid air and deals 3% Magical Air Damage. While in the air, Lance will leap up to them and attack with a flurry of 4 blows that each deal 3% Physical Damage, the last hit sending the target flying out of the Vortex.
ULTIMATE-Emerald Flare- Lance's eyes glow a mystical green color and his scales shine. Shortly afterward a burst of emerald green flames fly out from him, dealing 10% Magical Damage to all enemies in a 10 yard radius around him. Enemies hit are afflicted by the debuff Emerald Blaze for 7 rounds (starting with their post), which adds the following effects to Lance's abilities if he lands them on a target with the debuff:
Sonic Leap- Targets hit by Lance or the Shockwave float up into the air, rendering them unable to move. Physical magic users also cannot use spells. Lasts for 1 round.
Torrent of Flames- Targets hit are set ablaze and take 2% Magical Fire damage at the start of each of their actions until the debuff "Emerald Blaze" wears off.
Blazing Glory/Afterburner Blast- Targets hit by any part of these abilities are kept near Lance by a mystical force and cannot leave a 1 yard radius around him until they touch the ground again.
Vicious Vortex- Targets take 1% bonus damage for each hit of the ability.
Dragon's Roar- Targets are silenced in addition to their lowered evasion and accuracy for 3 rounds, making them incapable of using abilities that deal Magical damage.
Jet Stream/Breaking the Sound Barrier- Mystical forces keep Lance near targets hit by "Breaking the Sound Barrier" as they fly away. "Jet Stream" also leaves behind a vortex of air for 2 rounds that sucks anyone and anything from the starting point to the ending point.